I made a bigger version of the rtp cow and also some younger animals for the ship and my pig. Extra Credit goes to Pineda for the adult goose base!
Some animated barn doors:
Here are some new tiles, especially useful for a farm. The animal boxes inside the barn might be hard to set up right since you want the animals behind the walls but the player sprite in front of it. Set the tiles in question to star passability and then use NeonBlack’s Large Sprite Display Fix Script. To hinder the player to walk into the boxes, you also have to work a lot with the 4-way passability settings, especially for the tiles under or over the star/terrain tag 7 tiles.
You’ll find some fitting animal sprites in my sprites section.
Matching portraits for the sprites I made. I love dark skinned characters, so you will probably see more of those in the future from me. Let me know if they get a role in your game.
Here are some portraits I did.
Here are some of my Spring Tiles. The A1 tilesheet can be copy/pasted above another A1 rtp sheet or single autotiles can be used individually, but remember that the placement of the waterplant autotile has to be correct to work. I reworked the normal rtp waterfall so that it fits the new water-autotiles. The waterfall has one start, one middle and two end parts. The end parts are slightly different to fit the two different water autotiles.
In the Spring tilesheet you can find various examples of clumping tiles together, feel free to make some of your own. I made bridge tiles that are supposed to lay right on the water. Therefore you have some start/end pieces, too, for parts that lay half in water/half on grass. There is also one bridge tile that is only meant to be used for a single tile river.
Under the cliff parts you can find a single tile with a small row of grass. This is extremly useful for cliff bottoms or the bridge start piece. Check it out in my sample screenshot.
You can find an animated version of the fire in my animation section.