Here are some portraits I did.
Here are some of my Spring Tiles. The A1 tilesheet can be copy/pasted above another A1 rtp sheet or single autotiles can be used individually, but remember that the placement of the waterplant autotile has to be correct to work. I reworked the normal rtp waterfall so that it fits the new water-autotiles. The waterfall has one start, one middle and two end parts. The end parts are slightly different to fit the two different water autotiles.
In the Spring tilesheet you can find various examples of clumping tiles together, feel free to make some of your own. I made bridge tiles that are supposed to lay right on the water. Therefore you have some start/end pieces, too, for parts that lay half in water/half on grass. There is also one bridge tile that is only meant to be used for a single tile river.
Under the cliff parts you can find a single tile with a small row of grass. This is extremly useful for cliff bottoms or the bridge start piece. Check it out in my sample screenshot.
You can find an animated version of the fire in my animation section.
Here are two screenshots where I experimented a bit more with lighting of a map. It was a lot of trial and error, but with a lot of helpful feedback I managed to improve myself. Done with Overlay Mapping. One normal lighting and one where a lightning strike occurs outside.
Here are the animated doors and fires for the viking set. The big animated fire 2 is has to be used together with 3 events. I did it this way to have more control over the passability of the tiles. I switch the bottom event to “below character”, the middle to “same as character” and the top event to “above the character”.
Here are some viking themed resources I made for a christmas calender. The roofs are basically a reworked version of my rtp mack roofs, but the viking ones only work for 3 tiles wide buildings. This is just the width I use normally. On the other hand I could minimize the use of events, if you map the roofs in the editor. Should use no events (except if you add the decorative pitched beams or chimneys). The A3 straw roofs cover a part of the walls as well, so look out which walls have straw parts at the top. But there should be normal walls in there as well.
Hope you like it! You can find fitting animated doors and fires in my Animated Section.
Those are animated lights for the Library Coop set. Set the event up with a stepping animation.
This is a tileset I made in cooperation with PandaMaru, the left half is made by her, the right half by me. So, you have to credit her, too, if you want to use it. The screenshot in the preview is also done by her. Please, visit her homepage, too, she has done a whole lot of amazing resources: http://maruresources.lonewolflab.com/
I made animated lights for the lantern and the candles. As always, you can find this in my animations section.
Additional Credits: PandaMaru